Sunday, December 31, 2017

My Hobby and Blog in December 2017

The last month of 2017. A look back at what has been accomplished (not as much as I would like!) and a look forward to 2018. In 2017, I experimented more on creating scenery, accessories, and storage than on painting miniatures. I am expecting some additional hobby material next year that I believe will make painting miniatures more comfortable.

The celebration of Reaper's 25th Anniversary was a popular event for me. Reaper continues this for 2018 with Dungeon Dwellers. Like the 25th Anniversary, every month will feature a new model that customers can get for free for purchasing a certain amount on their webstore. The only difference is that these new figures are not a one time release.

Tuesday, December 19, 2017

[Games] Warhammer Underworlds - Supremacy

Only by restoring the Faneway mirror can one hope to escape Shadespire. Only the bold can achieve such a task.
This is part of a series of entries to collect and organize my thoughts on the objective and power cards in the Warhammer Underworlds game. As more cards become available through new releases, the value of putting a specific card into your objective or power decks will likely change. My goal is to update these entries as the meta of the game changes with new releases. This entry was written after the release of Sepulchral Guard and Ironskull's Boyz Expansions.

SS 292 - Universal Objective

Score this in an end phase if you hold three or more objectives.

3 Glory Points

Monday, December 18, 2017

[Games] Warhammer Underworlds - Hold Objective 5

'Great Nagash opened our eyes. Life is a curse. Death is a gift.' - The Sepulchral Warden
This is part of a series of entries to collect and organize my thoughts on the objective and power cards in the Warhammer Underworlds game. As more cards become available through new releases, the value of putting a specific card into your objective or power decks will likely change. My goal is to update these entries as the meta of the game changes with new releases. This entry was written after the release of Sepulchral Guard and Ironskull's Boyz Expansions.

SS 267 - Universal Objective

Score this in an end phase if you are holding objective 5.

3 Players - 5 or 6
4 Players - 1, 5 or 6

1 Glory Point

Sunday, December 17, 2017

[Games] Warhammer Underworlds - Hold Objective 4

Unwilling to share the source of their might, the Katophranes locked their secrets away.
This is part of a series of entries to collect and organize my thoughts on the objective and power cards in the Warhammer Underworlds game. As more cards become available through new releases, the value of putting a specific card into your objective or power decks will likely change. My goal is to update these entries as the meta of the game changes with new releases. This entry was written after the release of Sepulchral Guard and Ironskull's Boyz Expansions.

SS 266 - Universal Objective

Score this in an end phase if you are holding objective 4.

3 Players - 4 or 7
4 Players - 4, 5 or 9

1 Glory Point

Saturday, December 16, 2017

[Games] Warhammer Underworlds - Hold Objective 3

'The Faneway is a paradox. It confines us, even as it frees our souls from the grasp of death.'
This is part of a series of entries to collect and organize my thoughts on the objective and power cards in the Warhammer Underworlds game. As more cards become available through new releases, the value of putting a specific card into your objective or power decks will likely change. My goal is to update these entries as the meta of the game changes with new releases. This entry was written after the release of Sepulchral Guard and Ironskull's Boyz Expansions.

SS 265 - Universal Objective

Score this in an end phase if you are holding objective 3.

3 Players - 3 or 6
4 Players - 3, 4 or 8

1 Glory Point

Friday, December 15, 2017

[Games] Warhammer Underworlds - Hold Objective 2

'Treasures of all shapes and forms were crafted from shadeglass - items of prodigious power.'
This is part of a series of entries to collect and organize my thoughts on the objective and power cards in the Warhammer Underworlds game. As more cards become available through new releases, the value of putting a specific card into your objective or power decks will likely change. My goal is to update these entries as the meta of the game changes with new releases. This entry was written after the release of Sepulchral Guard and Ironskull's Boyz Expansions.

SS 264 - Universal Objective

Score this in an end phase if you are holding objective 2.

3 Players -  2 or 7
4 Players - 2, 3 or 7

1 Glory Point

Thursday, December 14, 2017

[Games] Warhammer Underworlds - Hold Objective 1

'Death is simply a riddle we are yet to solve. In time, all truths emerge.'
This is part of a series of entries to collect and organize my thoughts on the objective and power cards in the Warhammer Underworlds game. As more cards become available through new releases, the value of putting a specific card into your objective or power decks will likely change. My goal is to update these entries as the meta of the game changes with new releases. This entry was written after the release of Sepulchral Guard and Ironskull's Boyz Expansions.

SS 263 - Universal Objective

Score this in an end phase if you are holding objective 1.

3 Players - 1 or 6
4 Players - 1, 2 or 6

1 Glory Point

Wednesday, December 13, 2017

[Games] Warhammer Underworlds - Denial

'None shall pass! These treasures are ours alone!'
This is part of a series of entries to collect and organize my thoughts on the objective and power cards in the Warhammer Underworlds game. As more cards become available through new releases, the value of putting a specific card into your objective or power decks will likely change. My goal is to update these entries as the meta of the game changes with new releases. This entry was written after the release of Sepulchral Guard and Ironskull's Boyz Expansions.

SS 253 - Universal Objective

Score this in the third end phase if there are no enemy fighters in your territory.

3 Glory Points

Tuesday, December 12, 2017

[Games] Warhammer Underworlds - Conquest

'Hope is not yet lost. While we still stand, we can prevail.'
This is part of a series of entries to collect and organize my thoughts on the objective and power cards in the Warhammer Underworlds game. As more cards become available through new releases, the value of putting a specific card into your objective or power decks will likely change. My goal is to update these entries as the meta of the game changes with new releases. This entry was written after the release of Sepulchral Guard and Ironskull's Boyz Expansions.

SS 247 - Universal Objective

Score this in the third end phase if all of your surviving fighters are in your opponent's territory.

3/4 Players - in any one of your enemies' territories

2 Glory Points

Monday, December 11, 2017

[Games] Warhammer Underworlds - Annihilation

Shadespire is no stranger to suffering. This carnage is a mere drop in an ocean of torment.
This is part of a series of entries to collect and organize my thoughts on the objective and power cards in the Warhammer Underworlds game. As more cards become available through new releases, the value of putting a specific card into your objective or power decks will likely change. My goal is to update these entries as the meta of the game changes with new releases. This entry was written after the release of Sepulchral Guard and Ironskull's Boyz Expansions.

SS 236 - Universal Objective

Score this in an end phase if all enemy fighters have been taken out of action.

3/4 Players - 2 or more warbands are entirely out of action

5 Glory Points


Sunday, December 10, 2017

[Log] Workshop 4 - Magnetized Transport and Tray

I have been thinking for a while now on a custom system for storing, transporting, and displaying my miniatures. Over the past years, I browse through the internet looking at others' custom storage and transport systems. In addition, I considered commercial storage and transport system products. This got put on the sideline when I backed a Kickstarter project for a modular transport tray. In short, that campaign failed to produce a product. So I am back to working on that custom system.
My work in progress modular transport system for my miniatures.
I decided that my custom system will all have some type of magnetic receptive surface since all my painted miniatures have some form of a magnet placed underneath its base. The image above is my work in progress modular transport container.

Saturday, December 9, 2017

[Games] Mythic Battles Pantheon - Main Page

"The Titans have escaped their prison in Tartarus to wreak havoc and devastation upon the world. Seeking revenge on their jailers, they attacked the home of the Gods - Mount Olympus itself! The battle was long and closely-fought, but in the end the Gods were victorious. Even so, the battle cost them dearly.

The surviving Gods are greatly weakened and have lost their immortality. The only way to regain this power is to assimilate the energy stones called Omphalos. The first to absorb enough of this energy will become the new ruler of the Gods, and can create a Pantheon in their own image." - Mythic Battles Pantheon Kickstarter Overview

Game Modes

The standard game mode is players compete against each with their chosen God and warband, There are also unique scenarios to play competitive or cooperative games.

Game Options

In the standard game, you choose a God or Titan to lead a warband composed of Heroes, Monsters, and Troops. 

Friday, December 8, 2017

[Games] Ninja All-Stars - Main Page

"Welcome to the island of Kagejima and the Kingdom of the moon. Build a team from six mighty clans, each with its own strategies and traditions on how to walk the ninja's path. Employ all of your skill and strategy to survive the Moon Princess's challenges and emerge victorious against your rivals. Guide the growth of your team and prove it worthy of serving the Moon Princess as protectors of Kagejima." - Ninja All-Stars Rulebook, Page 3

Thursday, December 7, 2017

[Games] The Others - Main Page

"In The Others, one player will be the Sins Player, representing the embodiment of one of the Seven Deadly Sins, summoned by the Hell Club to bring the apocalypse that will destroy the world. The rest of the players will be Hero Players, working together as a group of special F.A.I.T.H. agents charged with fighting back the horrific invasion. Their battleground is Haven, a large metropolis on the southern coast of England. The Sins Player will summon monsters to corrupt, burn and destroy the city, while the heroes will use their strength, their skill, and the city itself to fight back. In the end, either the Hero Players will all win together as a team, or the Sins Player will win alone." - The Others Rulebook, Page 8

Wednesday, December 6, 2017

[Games] Zombicide - Main Page

"Zombicide is a cooperative game where players face hordes of Zombies controlled by the game itself. Each player controls one to six Survivors of a Zombie Infection. The goal is simply to complete the Mission objectives and live to see another day.

The good news: Zombies are slow, stupid, and predictable.

The bad news: There are a lot of Zombies!" - Rue Morgue Rules & Missions, Page 5

Tuesday, December 5, 2017

[Games] Yashima - Main Page

"You are a kami master, an elite warrior with the ability to bind your soul to the kami, the spirit guardians of nature. You are locked in battle with opposing kami masters in a test of strength. The last one standing claims victory!" - Yashima: Legend of the Kami Masters, Page 3

Monday, December 4, 2017

[Games] Rum & Bones - Main Page

"[Rum & Bones] is a game of pirate adventures and swashbuckling action! In it, players take control of mighty pirate crews clashing in head-to-head fights, all in an attempt to wreak enough havoc on your opponent's ship to force them to surrender!

Your crew ranges from lowly deckhands to powerful heroes, each with their own unique powers and abilities. It's up to you to coordinate the attack and utilize your heroes' various skills to crush your enemies. 

Once the game begins, players will take turns activating their Heroes an crew, attacking the enemy ship while trying to earn 8 Victory Points by eliminating enemy Heroes and destroying  key parts of your foe's ship." - Rums & Bones: Second Tide Rulebook, Page 4

Sunday, December 3, 2017

[Games] Way of the Fighter - Main Page

"Way of the Fighter is an expandable card game that captures the look and feeling of an arcade-style fighting game. It's simple. Two challengers, one arena, and all out close-quarters mayhem! The game primarily involves bluffing, resource management, and tactical positioning.

[...] Players build customized decks from action cards that are available to their fighters. Adapting to each fighter's style of play is a key component to victory, or defeat.


Over a period of twelve intense turns, each player will control a fighter's movement, manage the fighter's energy, and decide on what actions to have the fighter perform against the opposing challenger. The game continues until one fighter is knocked out, or the time runs out; at which point one ifghter will be declared the Champion!" - Way of the Fighter Rule Book, Page 3

Saturday, December 2, 2017

[Games] Aristeia! - Main Page


"In Aristeia!, each player controls a team of four Characters competing in the bloodiest, most exciting spectacle in the Human Sphere. Throughout five game Rounds, players direct their Character's actions to meet the goals of the Scenario, earning Victory Points to win the game. The first player to collect eight Victory Points wins. Failing that, the player with the most Victory Points at the end of the fifth Round wins. If there's a tie, the player with the most Frag tokens wins." - How to Play Aristeia!, Page 2

Friday, December 1, 2017

[Games] Warhammer Underworlds - Main Page

"Warhammer Underwords [...] is a game for two to four players, in which each player takes their warband [...] and pits them against their rivals [...] It's a game of strategy, fast-paced combat and devious ploys, and though you'll find this an easy game to pick up, only the most experienced players will master it. [...]  Your success is measured in glory points, awarded for achieving objectives and vanquishing your foes. Whoever has the most glory points at the end of the game wins!" - Warhammer Underworlds: Shadespire Rulebook, Page 10.

Thursday, November 30, 2017

My Hobby and Blog in November 2017

A quick summary for November.

What I have been working on: 

- I did preparation and assembly of Warhammer Underworlds and Aristeia! miniatures. I continued work on the trophies, I also magnetize the Yashima and Dragon Tide miniatures. Majority of my spare time have been trying to come up with custom display/storage/transport solutions.

Wednesday, November 29, 2017

[Games] Rail Raiders Infinite - Main Page

"Train hopping, laser blasting, loot stealing action! Welcome to Rail Raiders Infinite! As one of six spacey gunslingers, you'll jump from car to car in an all-out heist for the biggest haul of double-dollars. But not so fast there, pardner! Lawbots are bent on stopping you in your tracks. Using unique abilities and sharp-shooting dice, you and your fellow raiders must destroy the bots, profit double-dollars, and snag the most loot before the train reaches the station." - Rail Raiders Infinite Rules, Page 3

Tuesday, November 28, 2017

[Log] Workshop 3 - 6" x 6" Tiles, Texture Samples, and Custom Tray

In the first two Workshop logs, I wrote about my first time experience using texture stamps and casting molds. In this log, I show the completion of 6" x 6" tiles that were made using both a casting mold (Your Board Tile Mould) and a texture stamp (Flagstone). They were painted with a gray color scheme with varying amount of sand or dust covering portions of the floor. I am quite happy with how they came out, but not sure if they will be used as I had originally intended - as dungeon tiles. I planned to write a [Workshop] entry on how I made them and also an [Archives] post.
Four 6" x 6" Flagstone Tiles. The top left  tile was an attempt to delineate the 1" squares.

Monday, November 27, 2017

[Games] Rail Raiders Infinite - Lawbots Overview

Not only does raiders compete against each other in Rail Raiders Infinite, but they also must deal with Lawbots. In Rail Raiders Infinite there are three tiers of Lawbots: Deputy, Sheriff, and Marshal. In addition there is a unique Sheriff and Marshal labeled as Legendary Lawbots.

Sunday, November 26, 2017

[Games] Rail Raiders Infinite - Raiders Overview

In Rail Raiders Infinite, there are a total of 20 Raiders available to choose to play. Each Raider has unique characteristics to make them play slightly different from other Raiders. Below are a summary of those characteristics.

Saturday, November 25, 2017

[Log] Aristeia! - Overview

The eight characters from the Aristeia! core box
Aristeia! is a board game released in November 2017 that I hope to completely paint the miniatures as new content is released. There are 8 miniatures in the core game and there will be an additional 16 characters through four expansions in 2018. The first expansion is called Soldiers of Fortune and the second expansion is called Smokes & Mirrors. There will also be alternative metal versions of the characters to be sold in blister packs. These are described as skins for the characters like online games calling different outfits of a character. Maximus gets a gladiator outfit with an expected release in January 2018.

Friday, November 24, 2017

[Log] Warhammer Underworlds - Shadespire Overview

The two core Shadespire warbands were undercoated and the first two expansions were desprued.
This log is intended to keep track of my hobby work with the Warhammer Underworlds game system. The Underworlds game system was released in October 2017 with the Shadespire subheading. So far four warbands have been released:

Thursday, November 23, 2017

[Games] Warhammer Underworlds - Ironskull's Boyz

This entry will be updated periodically. Ironskull's Boyz is an Ardboyz Warband with 4 members. They are Gurzag Ironskull (leader), Bonekutta, Basha, and Hakka.

Wednesday, November 22, 2017

[Games] Warhammer Underworlds - Sepulchral Guard

This entry will be updated periodically. Sepulchral Guard is a Skeleton Warriors Warband with 7 members. They are the Sepulchral Warden (leader), the Prince of Dust, the Harvester, the Champion, and three Petitioners.

Wednesday, November 15, 2017

[Log] Ninja All-Stars - Part 1, Overview

This log is for everything related to Ninja All-Stars, a cute competitive team combat game. Up to 4 players can play against each other pitting a small team of ninjas, onis, and/or ronins against one another. The rule book puts emphasis on the game for league

In my quest to collect everything for Ninja All-Stars, I ended up getting a lot of extra copies. I plan to use those extra copies as a future painted gift and also to experiment with different color schemes.

Painting the miniatures for this game will likely not start anytime soon. This first entry, though, is a compiled list of the components I currently have, what I am still looking to get, and what I have been working on.

Wednesday, November 1, 2017

My Hobby and Blog in October 2017

October 2017 Reaper 25th Anniversary
October has been an exciting month for me.  Two of the most anticipated games I want, Warhammer Underworlds and Aristeia!, are either available now or available for pre-order, respectively. In a section below, I briefly compared and contrast these two games, not only against each other but also to other games that I have perused. Finally, I just discovered that the site I stored my images, Photobucket, will be eliminating 3rd party hosting to majority of their plans. This includes the plan that I currently have with Photobucket. The only plan that allows third party hosting will cost ~$400 annually. Sadly after 10+ years of using Photobucket, it is time to find a new image storage solution.

Thursday, October 26, 2017

[Games] Aristeia! - Character Index

Last updated on November 18, 2017 (This entry will be updated periodically). In Aristeia!, two teams of 4 characters compete against each other. This entry will be an overview of the characters playable in Aristeia! In the core game, players have a pool of 8 characters to choose from. It is expected that the character pool will be up to 24 characters by the end of 2018. The first expansion after the core game has been revealed to be "Soldiers of Fortune". The expansion comes out on February 2018. The second expansion is called "Smoke & Mirrors."

Monday, October 23, 2017

[Games] Warhammer Underworlds - Steelheart's Champions

Last updated on November 22, 2017 (This entry will be updated periodically). Steelheart's Champions is a Liberators Warband with 3 members. They are Severin Steelheart (leader), Angharad Brightshield, and Obryn the Bold.

Sunday, October 22, 2017

[Games] Warhammer Underworlds - Garrek's Reavers

Last updated on November 22, 2017 (This entry will be updated periodically). Garrek's Reavers is a Bloodreavers Warband with 5 members. They are Garrek Gorebeard (Leader), Karsus the Chained, Blooded Saek, Targor, and Arnulf.

Saturday, October 21, 2017

[Games] Warhammer Underworlds - Card Index


Last updated on January 4, 2018 (This entry will be updated periodically). This blog entry acts as a card index for Warhammer Underworlds. There are 437 unique cards in the Shadespire Card Set. Based on the core set and unboxing videos it appears the breakdown of the cards should be:

232 Warband Specific Cards (#001 to #232) - 29 cards for each Warband. There should be 8 Warbands in Shadespire. Each Warband has 9 Specific Objective Cards, 10 Specific Ploy Cards, and 10 Specific Upgrade Cards.

75 Universal Objective Cards (#233 to #307) - Core Set comes with 2 copies of 9 Universal Objective Cards. Each Shadespire expansion has 11 additional Universal Objective Cards.

65 Universal Ploy Cards (#308 to #372) - Core Set comes with 2 copies of 5 Universal Ploy Cards. Each Shadespire expansion has 10 additional Universal Ploy Cards.

65 Universal Upgrade Cards (#373 to #437) - Core Set comes with 2 copies of 5 Universal Upgrade Cards. Each Shadespire expansion has 10 additional Universal Upgrade Cards.

Wednesday, October 18, 2017

[Games] Aristeia! - External Resources

Last updated on December 2, 2017. External links for websites and articles related to Aristeia! Like Warhammer Underworlds, this is a competitive card/dice board game. I plan to continually update this list as more articles are published.

Monday, October 16, 2017

[Games] Warhammer Underworlds - External Resources

This blog entry lists external websites and articles pertaining to Warhammer Underworlds a competitive card/dice board game. I plan to continually update this list as more articles are published.

Saturday, October 14, 2017

[Log] Workshop 2 - Working with Casting Molds

Some basic building blocks from casting
Casting molds that I have are mostly from Hirst Arts. I also use Happy Seppuku "Your Board Tile Mould" for casting board tiles (in combination with texture stamping). Below are some video instructions from Hirst Arts on using their Casting Molds

Wednesday, October 4, 2017

My Hobby and Blog in September 2017

September 2017 Reaper 25th Anniversary Model

The official end of Summer 2017 and the beginning of Fall 2017! I am several days late in getting this posted, but it does not mean I have slacked off from my miniature/gaming hobby.

What I have been working on: 

Three of my original goals were: 1) to paint more miniatures to completion;  2) completely transfer my hand-written notes onto the blog and my computer;  and 3) Better organize all the miniatures, tools, and gaming components I have collected over the years. I am still painting (slowly!). I have  taken a pause to transfer my notes for other priorities. I am, however, making a dent into organizing my unassembled miniatures.

Monday, September 11, 2017

[Log] Rail Raiders Infinite - Double-Dollars and Bases

For Rail Rail Raiders Infinite, I have been working on the Double-Dollar coins, determining the best way to remove the miniatures from their bases, and researching what type of base texture to use for this sci-fi western game.

Double-Dollars

Unpainted and Painted Double-Dollars Tokens
My first goal was to paint the Double-Dollar tokens, the currency and victory condition for winning in the Rail Raiders Infinite game. These coins have a considerable amount of detail that is somewhat hard to distinguish and appreciate in its unpainted form. A simple paint job really brings out the details. The mmber on the coins were painted with a lighter/brighter color compared to the rest of the coin.

Saturday, September 9, 2017

[Log] Workshop 1: Working with Texture Stamps

I have used "Log" entries to detail my experience of painting miniatures to completion. This [Log] Workshop entry is different from previous ones as it collects my thoughts on practicing and experimenting with techniques and materials. The Workshop posts differ from This and future [Log] Workshop posts provide more first hand experience, for better or worse, of me trying out things differing from Workshop posts that provide easy reference and more "polished" instructions to obtain a desired result. In other words, a [ Log] Workshop entry will usually be posted before the corresponding [Workshop] entry, similar to [Log] entry posted before an [Archives] entry.

In this first [Log] Workshop entry, I go over my experience on the materials I have used with Texture Stamps.

Friday, September 1, 2017

[Log] Rail Raiders Infinite - Outline


This is the start of my project log for Ninja Division's Rail Raiders Infinite. This is a space western competitive board game, pitting raiders (gray miniatures) against each other for loot on a space train. To impede the Raiders are the Lawbots (blue miniatures).

For the most part, the miniatures and overall aesthetic is quite adorable. The rules are not overly complicated making it more accessible for a gaming group with a wide age range. Thus, even before I received my Kickstarter pledge for this game, I decided to prioritize painting the game pieces to play with the nephews and nieces.

Those that pledged for the complete product line received a total of 70 miniatures with 32 unique sculpts (20 Raiders and 50 Lawbots). Below I outlined the order I will attempt to completely paint all the Rail Raiders Infinite gaming components.

Thursday, August 31, 2017

My Hobby and Blog in the Summer 2017

One of the clay projects I worked
with my nephews and nieces.
During the summer, I spent the majority of my time with my nieces and nephews. We played mostly Pokémon TCG and Dungeons & Dragons Wrath of Ashardalon. We have failed three times (and counting still) in trying to save the villagers! In addition, we worked on individualized clay projects creating an Asian dragon, a dog, police badge, penguin, and a Pikachu. I found a lot of fun and satisfaction from both working with them on their projects and organizing leagues and campaigns for their games. For a while now and continuing into the future, the direction of this blog have been toward games that the younger audience would enjoy.

This means my current hobby goals are to finish up the adventurers from Wrath of Ashardalon and to paint the Rail Raiders Infinite game-a space western themed chibi miniatures game.

Friday, August 25, 2017

[Games] Rail Raiders Infinite - Train Cars and Cards Index

Last updated on January 15, 2018. In the expansions for Rail Raiders Infinite, the page inserts gave two options on how to incorporate the expansion cards and train cars into the core game.

The first option "is to replace original cards and cars with train cars and cards from [the expansions] before you start playing. When you make this swap, you must remove all of one type of card or car and replace them with a type of card or car with an equal number of cards. So, to use a Loot card from [the expansions] that has two copies, you must remove an original Loot card that has two copies."

The second option is to "add all of the cars and cards from [the expansions] to their respecitve decks and just play with larger decks and a bigger pool of train cars."

Below,  I have compiled a master list of the train cars and cards to help facilitate swapping them out.

Wednesday, August 23, 2017

Summer Break is Over!

Its been almost 4 months since my last update to this blog and I just wanted to make a quick post. I have been spending most of the time this summer working on projects with my nieces and nephews. Now that school is back in session for them, I have more time to update this blog. The next post I make will be about various Kickstarters and games I am looking forward to play.

Tuesday, May 2, 2017

My Hobby and Blog in April 2017

April has passed and we are into May now...

CMON - Rising Sun Kickstarter ended and the next CMON Kickstarter will be Zombicide: Green Horde. This will be compatible with Zombicide: Black Plague rather than classic Zombicide. My ancient fantasy niche collection pretty much is occupied by Games Workshop and Reaper Miniatures. As with Black Plague and Massive Darkness Kickstarter, it is highly unlikely that I will be backing the Green Hordes Kickstarter.

Friday, March 31, 2017

My Hobby and Blog in March 2017


March comes to an end and I have touched the knife and paint just a little bit this month. Some random miniature and game news of interest to me:

Monday, March 13, 2017

My Hobby and Blog in Feburary 2017 - Late!

Two weeks late for the February monthly update. I have not done much in this hobby as my free time was spent playing games and reading. So this is a relatively brief post.

First, Reaper Miniatures monthly 25th Anniversary miniature for February and March are Domur and Tara. I plan to get some of the Bones plastic figures to get the free monthly 25th Anniversary figures. Most likely plan to purchase miniatures that would fit in a narrative for a short or long adventure.

Second, the Rum & Bones: Second Tide Kickstarter shipped the core game to their US backers. I received my copy in mid February. The next two waves will be the rest of the expansions and accessories which I expect to get in mid to late March. The kids seem to like MOBA style games so this may be of interest to them!

Lastly, Relic Knights 2nd Edition Kickstarter got launched at the end of February. This will be my fourth project by Ninja Division/Soda Pop Miniatures that I will be backing. I have recently invested into these miniatures so I would like to see advances in this game system and background. I am hesitant  to back any additional projects from Ninja Division as all of their projects I backed have not been fulfilled yet. Overall, I have now backed 12 Kickstarter products during their campaigns and 2 additional Kickstarters post-campaign.

Wednesday, February 1, 2017

My Hobby and Blog in January 2017

One day late, but here is a small update to the blog on what was on mind for January

25 Years of Reaper Miniatures!

A wonderful way to celebrate their 25th anniversary, Reaper Miniatures will be making special edition miniatures for each month of 2017. According to Reaperbryan from Reaper Forum:

"I can say that we've taken some of our favorite models from the last 25 years (and some new ones!) and asked the sculptors to lavish them with some TLC, and update some of them with brand new sculpts and re-imagine those heroic (and villainous) characters, making them better than ever!"