Friday, November 27, 2015

Categories to Compare Army Strength in Age of Sigmar

I want to analyze the relative strength differences between competing models, units, battalions, and armies in Age of Sigmar. One of the reasons I wanted to do this is for the idea behind the General's Prestige--to use a ratings/points system to compare the strength of armies after the game rather than use a ratings/points system to organize an army before the game. The second reason is that I just like to compare and contrast things. These analyses will help me decide on a reasonable rating method and, for those interested, see a step-by-step look from initial analyses to a rating method.

The Categories

From my initial review of the Age of Sigmar game system, I came up with 3 categories to have ratings for--Durability, Lethality. and Maneuverability of the individual model, unit, battalion, and army. Variables is the fourth category. This category, however is not a rating, but is a list of abilities and characteristics that effects the first three categories at very specific conditions or circumstances. Listed below are the game parameters associated with the three categories.
  • Durability category is for how much damage the subject is able to tolerate. This is based on Wounds, Save, and Bravery related parameters
  • Lethality category is for how much damage the subject is able to inflict. This is based on Attacks, To Hit, To Wound, Damage, Mortal Wound, and Rend related parameters
  • Maneuverability category is for how mobile the subject is and for how much viable options the subject have in different situations.. This is based on Move, Retreat, Charge, Pile In, Attack Ranges related parameters
Durability and Lethality ratings should be easier to quantify and compare. Those categories were fairly easy to conceptualize. Maneuverability would be more difficult to quantify. In many ways maneuverability is the ability of the subject to utilize its lethality or durabilty to its fullest potential.

Considerations

Some of the things I have already thought about as I go through the analyses.
  • There is not just one value but a range of values for each category.
  • Analyses will focus mostly at the individual model stats and slowly move up towards the entire army.
  • As used already in this post, I  will use the word "subject" when referring not-specifically to the individual model, unit, battalion, and army.
  • Unit warscrolls can be organized into three types of warscrolls.
  • There are some subject's parameters that are independent of opposing subject's parameters. Likewise, there are subject's parameters that are dependent on opposing subject's parameters.

The Plan

This article  provided a short description of the categories I will use in my analyses. The next set of articles related to the topic will likely be:
  • A qualitative look at the warscrolls. Unit warscrolls are described as three types: Flat, Ramp, Steps.
  • Overview on Durability
  • Overview on Lethality
  • Overview on Maneuverability
  • Overview on Variables



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